Here's a quick example I did of moving along a photo with a mouse listener and timer. For when you want to display a widescreen photo and use buttons to navigate along the photo.
There are 3 objects on the stage, 2 buttons (left and right) and a photo.
As the user hovers over the buttons the photo is moved in the opposite direction to scroll across the photo - with a check in there to ensure the user cannot scroll beyond the edges of the photo.
At present it moves 1px at a time - if you wanted to move larger distances this could be changed to use TweenLite rather than incrementing or decrementing the x position of the photo
© 2009 Alexander James King